Showing posts with label Digital. Show all posts
Showing posts with label Digital. Show all posts
24 July 2013
SIGGRAPH Day 3: More Sizzle Less Sleep
Join the Scoop team as they take you on a brief recap of all the
content, activities, and action at day 3 of SIGGRAPH 2013 in Anaheim. From morning to night, there is nothing like a full day at SIGGRAPH.
Labels:
3D,
Anaheim,
Animation,
Art,
CG,
Computer Animation Festival,
Computer Graphics,
Digital,
Digital Art,
FX,
Interactive Techniques,
Robotics,
Science,
SIGGRAPH,
Technical Papers,
VFX
16 July 2013
SIGGRAPH 2013 Exhibits Fast Forward Provides Quick Summary of Show Floor
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| Come to the Exhibits Fast Forward to hear from exhibitors before the show floor even opens. |
“This diverse session gives attendees a taste of the Exhibit floor in a very condensed format,” said Mk Haley, SIGGRAPH 2013 Conference Chair from Disney Research. “Even though this is the first year for this event, we anticipate this becoming a favorite, just like Technical Papers Fast Forward. It is a very efficient and entertaining way to hear the latest and greatest from a variety of exhibitors. ”
Based off of the perennially popular Technical Papers Fast Forward, Exhibits Fast Forward gives presenters less than a minute to impress the crowd with their product or service and entice them to hear the complete story at the exhibitor booth later in the week. Attendees can expect entertaining and enlightening presentations from many exhibitors including:
- Mcor technologies
- zSpace, Inc.
- Avere Systems
- Prefixa International INC
- French Pavilion by Cap Digital and Imaginove
- Lightcraft Technology
- ForgeFX
- Vancouver Film School
- Esri
- Kobold Charakteranimation
- ARM
- Korea Creative Content Agency
- Siliconarts, Inc.
- Bleank
- Vicon Motion Systems
- BZP PRO
- The CGAL Project
- WorldViz
- SpeedTree - Interactive Data Visualization, Inc.
- Qt by Digia
- Integrated Media Technology Inc.
- Leopoly - Leonar3Do International Zrt.
- Lightwork Design Ltd
- AMD
- CADA
- Faceware Technologies
- Reallusion, Inc.
- GreenButton Ltd.
- Beijing Noitom Technology Ltd
- Dimensional Imaging Ltd
- Christie Digital Systems
- British Columbia Ministry of International Trade
Labels:
3D,
3D printers,
Animation,
Augmented Reality,
CG,
Computer Graphics,
Digital,
Digital Effects,
Displays,
Exhibition,
FX,
Game Development,
Interactive Techniques,
Mk Haley,
Mobile Devices,
Robotics,
SIGGRAPH,
VFX
24 June 2011
SIGGRAPH 2011 Exhibition Experiencing Dramatic Growth in International Participation
The SIGGRAPH 2011 Exhibition is shaping up to be diverse in both in international (exhibitors from outside the U.S.A.) participation and first-time SIGGRAPH exhibitors at the Vancouver Convention Centre.
SIGGRAPH 2011 is currently running 45% ahead of last year in terms of overall international exhibitors. Specifically there are already 64 international exhibitors committed this year vs. 44 at this point in time last year. Canada, UK, France, Japan, Korea, and China represent the majority.

A vast majority of the *first-time* exhibitors are based internationally. Of the 29 first-timers registered for 2011, 25 are located outside the United States, representing seven countries. In 2010, only 13 had committed to exhibit last year at this point in time.

“We are very
pleased with the results from our efforts,” said Mike Weil, SIGGRAPH Exhibits Manager, “First-time exhibitors are important because they often bring new technology and innovation to the industry. In addition to our long-time and important exhibitors, the show will also be filled with many new, and to a greater extent non-U.S. based organizations. And we are not done adding more companies to the show.”
(Pictured left: Mike Weil, SIGGRAPH Exhibits Manager since 1992.)
According to Weil, by more than doubling the number of first-time exhibitors as compared to last year, attendees will be exposed to new organizations they have never seen or heard of before. This sometimes even leads to collaboration amongst participating exhibitors and new possibilities are uncovered on the tradeshow floor. Weil attributes some of the success this year to key assistance by Canadian partners as well as the strength of the conference program and the surging energy in the computer graphics industry in Vancouver and across the globe.
The current list of SIGGRAPH exhibitors is available here.
SIGGRAPH 2011 is currently running 45% ahead of last year in terms of overall international exhibitors. Specifically there are already 64 international exhibitors committed this year vs. 44 at this point in time last year. Canada, UK, France, Japan, Korea, and China represent the majority.
A vast majority of the *first-time* exhibitors are based internationally. Of the 29 first-timers registered for 2011, 25 are located outside the United States, representing seven countries. In 2010, only 13 had committed to exhibit last year at this point in time.
“We are very
pleased with the results from our efforts,” said Mike Weil, SIGGRAPH Exhibits Manager, “First-time exhibitors are important because they often bring new technology and innovation to the industry. In addition to our long-time and important exhibitors, the show will also be filled with many new, and to a greater extent non-U.S. based organizations. And we are not done adding more companies to the show.”(Pictured left: Mike Weil, SIGGRAPH Exhibits Manager since 1992.)
According to Weil, by more than doubling the number of first-time exhibitors as compared to last year, attendees will be exposed to new organizations they have never seen or heard of before. This sometimes even leads to collaboration amongst participating exhibitors and new possibilities are uncovered on the tradeshow floor. Weil attributes some of the success this year to key assistance by Canadian partners as well as the strength of the conference program and the surging energy in the computer graphics industry in Vancouver and across the globe.
The current list of SIGGRAPH exhibitors is available here.
Labels:
Animation,
Computer Graphics,
Digital,
Exhibition,
Graphics,
Haptics,
SIGGRAPH 2011,
Special Effects,
Tradeshows,
Vancouver,
VFX,
Virtual Reality
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