Showing posts with label Visualizations. Show all posts
Showing posts with label Visualizations. Show all posts
23 May 2013
SIGGRAPH Releases Technical Papers Preview Video
Labels:
3D Displays,
3D printing,
ACM,
Animations,
Computer Graphics,
Digital Technologies,
Haptics,
Interactive Techniques,
Marc Alexa,
Renderman,
SIGGRAPH,
simulations,
tactile,
Technical Papers,
Visualizations
23 April 2013
SIGGRAPH 2013 Technical Papers Preview
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| Please click to enlarge. |
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| Marc Alexa |
“Computer Graphics is a dynamic and ever-changing field in many ways,” says Marc Alexa, SIGGRAPH 2013 Technical Papers Chair from Technische Universität Berlin. “The range of ground-breaking papers presented at SIGGRAPH is getting broader every year, now also encompassing 3D printing, and fabricating realistic materials as well as generating ever more realistic images of complex phenomena.”
SIGGRAPH accepted 115 technical papers (out of 480 submissions) to showcase this year representing an acceptance rate of 24 percent (one percent higher than 2012). The selected papers were chosen by a distinguished committee of academia and industry experts.
This year's Technical Papers program also includes conference presentations for 37 papers published this year in the journal ACM Transactions on Graphics (TOG).
Highlights From the SIGGRAPH 2013 Technical Papers Program:
OpenFab: A Programmable Pipeline for Multi-Material Fabrication
Authors: Kiril Vidimce, Szu-Po Wang, Jonathan Ragan-Kelley and Wojciech Matusik, Massachusetts Institute of Technology
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| Please click to enlarge. |
Opacity Optimization for 3D Line Fields
Authors: Tobias Günther, Christian Roessl, and Holger Theisel, Otto-von-Guericke-Universität Magdeburg
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| Please click to enlarge. |
AIREAL: Interactive Tactile Experiences in Free Air
Authors: Rajinder Sodhi, University of Illinois; Ivan Poupyrev, Matthew Glisson, Ali Israr, Disney Research, The Walt Disney Company
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| Please click to enlarge. |
Bi-Scale Appearance Fabrication
Authors: Yanxiang Lan, Tsinghua University; Yue Dong, Microsoft Research Asia; Fabio Pellacini, Sapienza Universita’ Di Roma, Dartmouth College; Xin Tong, Microsoft Research Asia
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| Please click to enlarge. |
Map-Based Exploration of Intrinsic Shape Differences and Variability
Authors: Raif Rustamov, Stanford University; Maks Ovsjanikov, École Polytechnique; Omri Azencot, Mirela Ben-Chen, Technion - Israel Institute of Technology; Frederic Chazal, INRIA Saclay - Île-de-France; and Leonidas Guibas, Stanford University
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| Please click to enlarge. |
Highly Adaptive Liquid Simulations on Tetrahedral Meshes
Authors: Ryoichi Ando, Kyushu University; Nils Thuerey, ScanlineVFX GmbH; and Chris Wojtan, Institute of Science and Technology Austria
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| Please click to enlarge. |
Editor's Note: Preview all the amazing SIGGRAPH 2013 Technical Papers here.
Labels:
3D Displays,
3D printing,
ACM,
Animations,
Computer Graphics,
Digital Technologies,
Haptics,
Interactive Techniques,
Marc Alexa,
Renderman,
SIGGRAPH,
simulations,
tactile,
Technical Papers,
Visualizations
01 March 2013
SIGGRAPH 2013 Computer Animation Festival and Real-Time Live! Deadlines Approaching
SIGGRAPH 2013, taking place 21-25 July in Anaheim, California, seeks cutting-edge content for computer graphics and interactive techniques across several areas. The deadline for two of the most notable features of the conference, Computer Animation Festival and Real Time Live! is 5 March 2013 (22:00 UTC/GMT). Only finished works will be considered for inclusion, and all submissions must be uploaded at final resolution.
The SIGGRAPH Computer Animation Festival is the world's most innovative exploration of computer-generated animation and visual effects. The four-day, international event is a glimpse into the most talented technical and artistic minds of the industry. The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a Best Animated Short Academy Award.
The festival accepts Computer Animation Festival submissions in 10 distinct categories:
• Computer Animation Shorts
• Music Videos
• TV and Web Commercials
• Visualizations and Simulations
• Student Projects
• Animated Feature Films
• Visual Effects for Short Films and TV Programs
• Visual Effects for Live-Action Feature Films
• Real-Time Graphics
• Miscellaneous
Real-Time Live! is the premier showcase for the most innovative and interactive real-time graphics created in the last 12 months. Entries will be judged on creativity, innovation, performance, and most importantly, the ability to render in real time in front of a live audience as part of the Computer Animation Festival. The top selections will be played and demonstrated live on a PC or game console. As long as the submission is interactively controlled, rendered in real time, and repeatable for a live audience, it will be considered. Accepted work is demonstrated live on a PC or game console in front of an audience. The result is an entertaining, informative, and engaging experience.
Submission examples of real-time graphics and simulations, include:
• Military or industrial simulations
• Interactive animation and graphics
• Research projects
• Computer games
• Real-time art explorations
• Scientific visualizations: medical, astrophysics, astronomy
• Interactive data visualization and information graphics
Information must be submitted by the March 5 deadline. For more information on how to properly submit, visit the Computer Animation Festival or Real-Time Live! websites.
The SIGGRAPH Computer Animation Festival is the world's most innovative exploration of computer-generated animation and visual effects. The four-day, international event is a glimpse into the most talented technical and artistic minds of the industry. The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a Best Animated Short Academy Award.
The festival accepts Computer Animation Festival submissions in 10 distinct categories:
• Computer Animation Shorts
• Music Videos
• TV and Web Commercials
• Visualizations and Simulations
• Student Projects
• Animated Feature Films
• Visual Effects for Short Films and TV Programs
• Visual Effects for Live-Action Feature Films
• Real-Time Graphics
• Miscellaneous
Real-Time Live! is the premier showcase for the most innovative and interactive real-time graphics created in the last 12 months. Entries will be judged on creativity, innovation, performance, and most importantly, the ability to render in real time in front of a live audience as part of the Computer Animation Festival. The top selections will be played and demonstrated live on a PC or game console. As long as the submission is interactively controlled, rendered in real time, and repeatable for a live audience, it will be considered. Accepted work is demonstrated live on a PC or game console in front of an audience. The result is an entertaining, informative, and engaging experience.
Submission examples of real-time graphics and simulations, include:
• Military or industrial simulations
• Interactive animation and graphics
• Research projects
• Computer games
• Real-time art explorations
• Scientific visualizations: medical, astrophysics, astronomy
• Interactive data visualization and information graphics
Information must be submitted by the March 5 deadline. For more information on how to properly submit, visit the Computer Animation Festival or Real-Time Live! websites.
Labels:
Academy Awards,
Animation,
Computer Animation Festival,
Computer Graphics,
Interactive Techniques,
Jason RM Smith,
LucasArts,
Real-time graphics,
SIGGRAPH 2013,
Stereo 3D,
Visual Effects,
Visualizations
06 February 2013
SIGGRAPH 2013 Computer Animation Festival Seeks Cutting-Edge Content
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| Artist Meats Meier recently completed this year's version of "Animation Mother", |
Furthermore, the Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a Best Animated Short Academy Award.
“As a qualifying venue for the Academy Awards, our jury judges on various criteria including the quality of technical submissions, creativity, and the art of storytelling,” said Jason R.M. Smith, SIGGRAPH 2013 Computer Animation Festival Director from LucasArts. “And we encourage submissions from a wide variety of sources whether you are a global studio, a small start-up, or a student team, there is a place for you at SIGGRAPH.”
The festival accepts submissions in 10 distinct categories:
- Computer Animation Shorts
- Music Videos
- TV and Web Commercials
- Visualizations and Simulations
- Student Projects
- Animated Feature Films
- Visual Effects for Short Films and TV Programs
- Visual Effects for Live-Action Feature Films
- Real-Time Graphics
- Miscellaneous
All entries must be uploaded by 5 March 2013 (22:00 UTC/GMT). Only finished works will be considered for inclusion, and all submissions must be uploaded at final resolution.
View detailed information on how to submit Computer Animation Festival content.
Labels:
Academy Awards,
Animation,
Computer Animation Festival,
Computer Graphics,
Interactive Techniques,
Jason RM Smith,
LucasArts,
Real-time graphics,
SIGGRAPH 2013,
Stereo 3D,
Visual Effects,
Visualizations
28 June 2012
SIGGRAPH Computer Animation Festival 2012 Preview Video Is Now Live
The SIGGRAPH Computer Animation Festival is the annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury receives hundreds of submissions and presents the best work of the year in daily Festival Screenings and the Electronic Theater. Selections include outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts. Here is this year's preview video:
The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a "Best Animated Short" Academy Award. This year’s selections will be featured during the Computer Animation Festival through a series of daily Festival Screenings and the iconic Electronic Theater, allowing attendees to get a glimpse behind the making of computer-generated effects, visualizations, and animations.
SIGGRAPH 2012 takes place 5-9 August in Los Angles, California. Visit the SIGGRAPH 2012 website to learn more.
Interesting statistics from this year's amazing content:
- Total Juried Submissions – 601
- Student Entries – 289
- Jury Selections – 81
- Total Computer Animation Festival Selected Entries – 370+
- Number of Countries Represented – 43
SIGGRAPH 2012 takes place 5-9 August in Los Angles, California. Visit the SIGGRAPH 2012 website to learn more.
Labels:
Animations,
CG Effects,
Computer Animation Festival,
Interactive Techniques,
Real Time,
Shorts,
SIGGRAPH,
Special Effects,
Visualizations
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